Sadly.. You're right. I hate admitting it, but it is an uphill battle, and it's just gonna keep going. I just need to walk away from these dmn forums.
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I totally agree with you.. I need this system real bad.
Right now I have to use 2 PCs to trade item between my main account and other buddy account I got from CE.
And it's a pain that we can only trade for 4 items... this make trading whole items in bag to mule will take forever.
I don't understand why SE neglect this basic function and leave it like this for almost 1 year now.. ( 5 more months lol )
At this rate... I think this game will be "playable" in next year ... or more.. for worse case.
We spoke with Yoshida about implementing a mailbox/delivery system for you guys. He wanted to assure you that of course this is being looked into, but it will take time to implement because it is difficult to execute without improving the server-related issues first.
Japanese programming is not as advanced as Western programming, although granted some of the programmers working on XIV may have been educated in the West (though I severely doubt that, due to Japan's industrial culture favoring locally-taught students).
My point is that I think Square Enix needs to consider bringing in developers who are experienced with MMOs from the West or elsewhere. Possibly Korea.
Wouldn't the servers be less stress-loaded if it didn't required to speak with the player's client for every single little change?
For example, I change equip new pieces of armours or set new skills, it needs to send a request to the server, then the server probably says yes or no, then I can equip it, then it seems to make the change. Would it be simpler to just advise the server that I made the changes and put the limitations on the client itself. If someone hacks the client and equip something he shouldn't, only then would the server need to communicate back with the player's client. Equipping, for example, would be faster and smoother, while taking away some useless communication stress with the server. Apply that to various other aspect of the game and the servers might be more stable, or at the very least, our gaming experience will be smoother and more seamless.
And now, I expect to have people whining about RMT and hackers taking advantage of this. My reply is, it is still verified by the server, like it is now, but the client just doesn't wait for it and the server will know if it's hacked or not.
Anyway, just a thought, it was bugging me earlier... sorry. I would be happy with a smoother management of my character.
I know nothing about programing but MMOs put out this year example rift runs better then 14. I still don't understand why almost a year out 14 is still so content bare and buggy. Not to mention lack of basics like a mail system.