SE have adopted the "more instances = better" approach, so I think, if anything, more of the cities will be zoned than before.
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SE have adopted the "more instances = better" approach, so I think, if anything, more of the cities will be zoned than before.
Funny you should mention that. Here is an image from the new promotional website under the heading of "Ul'dah":
http://eu.finalfantasyxiv.com/img/ab...-ul-dah-02.jpg
/starts speculating
I do believe that was zones not exactly per say instances (though they are working on making their instances better). I think (or hope) they are developing a seamless instance system so that you can walk into an instance and not even know it. Certainly hope they do that for as many things as they can. I understand to keep model count and detail up they are zoning for convenience, but still there is a point it destroys immersion.
That is very sexy. I really hope they up the cities in epic style (the massive fantasy "oh mah gawd" FF style). Felt cities to be very normal in FFXIV 1.0. Or at least they can make a city hub that is "epic" like jueno was the hub for FFXI (for a few years at least).
Grand Company counters and markets will be placed inside of buildings, so instead of teleporting to their areas, you will be able to walk right on in. :cool:
That's very good news.