Originally Posted by
Khutulun
Tbth, I can't move past my thought that the lack of toxicity in your earlier experiences was more due to the people around you than the difference of mechanics back then vs now. From my experience with other games and genres, ANYTHING that's functionally related to the concept of "team play" will breed toxicity. Now it's someone floor tanking and dragging down the party's damage dealing, back then it'd be someone un-optimally performing their rotations or using their buffs wrong and dragging down the party's damage dealing. Just more of the same, rudeness or cruelty come naturally.