This will be inscribed on the tombstone of FL.
That's what I'm ultimately pushing for. If I can get that with the option to play frontlines with an undersized party option I'll be happy again. Right now, it's not worth for me. Snatching away both 24 man and playing for your GC following with doubling down on playing for xp/fun and not a win....I'll pass.
The game has no job limitations, even though its mathematically improbable the majority of a lobby could just be one job, not to mention in game switching for those who want xp on something else. The game might be lopsided but its within players freedom to do, as well as squares scope of the modes. If they *really* didn't want job stacking they would limit 1 job per light party, but that becomes quickly impossible, because players cannot be expected to have every job unlocked from a design standpoint.
Basically, if square has allowed it for years than its within their intentions and a waste of time to get worked up over. With the dawn of dc travel if your stuck in a sync you dont like there's 3 other dc's to hop to.
General coordinator of Spooky PvP Week here, as well as the person handling the stream for the charity event.
We raised 700 dollars for the ASPCA, going a little over four times our original goal, and popped a J-queue four times before the event was over. Overall it was a great result and we definitely felt the love and support from the community the entire time the event was ongoing. The VOD is up on the PvP Revival Twitch account as well.