This is not a research paper mate. you did the math on a hypothetical for 1 persons rng experience. Where it is statistically possible for it to happen to 1 person, you would need more than 1 sample for this to mean anything on your end. Hence why I quoted teamcraft as a much larger stat and actual real evidence (only if you "include misses" fish).
Here's a real example. I was trying to catch a fish that was essentially 50% success rate for a mooch (it was like 47.8%, just rounding up for simplicity). I got the wrong fish 8 times in a row. I later got the right one a bunch for it to even itself out but if you focus on JUST the unlucky stretch then it looks like HORRIBLE RNG https://www.wolframalpha.com/input?i...+and+p+%3D+0.5.
Point is, RNG can be a bitch. Doesn't mean its bad RNG.
