The reasoning behind " Guren+Senei " merging making sense to me was... it would be one cool animation haha! but also cause " Ikishoten " turning into" Ogi-Namikiri " has been suggested often saving 2 buttons it going hand in hand. There's also rarely a situation where we have to actually pick between Guren and Senei.
The " Shinten/Kyouten " changing into " Senei/Guren " upon " Ikishoten " activation suggestion was conflicting in my head because of Ogi Namikiri also being activated upon Ikishoten. Square said " Action/Button bloat " issue, that means by doing this solution we technically remove 0 actions though 2 buttons, we get to keep all our skills intact behind a trigger/combo.
So to be clear, I don't disagree. I just...have this pessimistic side that doesn't trust Square to not mess this up due to Kaiten removal... Kaiten removal has just destroyed my trust... it makes me literally debate with myself in my head " what is the most easy/straightforward/prechewed solutions and suggestions we can throw at them, that it is actually monkeyproof to not mess it up ". And that sounds quite overexaggerating yes, but then again... they did remove Kaiten...
TLDR: Whatever is a reasonable compromise that will somehow please their fictional thoughts that any of our jobs have Button/Action bloat issues, and brings back Kaiten in the most easy realistic manners <- whatever " this is " keep these suggestions coming.
And if they don't implement any of it and we get something worse? at the very least " we said so " we have at least shared endless amounts of solutions.
