Originally Posted by
Shurrikhan
In that case, unless you reduce the value of each drop, such as by turning it from a direct/whole piece of loot to a mere partial piece (i.e., via currency), see the comment below.
Design decisions for separate entries under a parent company are made according to the revenue model of the company itself, not the parent company as a whole.
My point, moreover, was simply that it's not worth hoping that they will design out any and all time-gating, a backbone of subscription-based MMOs. That they have plenty of whales on the side does little to change that.