Originally Posted by
WiccaP
I also think one of the biggest issues with MCH right now, besides being in a psuedo limbo on what its role is in a party, is that there seems to be some disconnect on what the job was/is supposed to be. Is it a Gunner class or is it a Machinist class. To me, when I hear Machinist job, I think of a job that uses gangets, bombs, drills, saws, etc. I dont go directly to the idea of gun tricks. I think for the class to find balance and its place in a group/ the game. It needs to figure out what it is in the first place. Are we a job that utilizes guns mostly or gadgets mostly or are we a mix of the two? I think once the Dev's figure that out, it would be a lot easier to figure out where MCH fits and how to make it work the best in a party.