Originally Posted by
Anhra
The good thing is, that the promises of a Director isn't worth much on the long run of things from a objective perspective (remember when Yoshi P. also said that PLD will never be able to block magic?) so with some luck, his thoughts changed during all this time.
But honestly speaking, i think making PvP more casualfriendly is just a excuse from their side to not put more effort into it than it actually deserves.
Casual PvP can still have complexity and still be easy to grasp ( TES Online is a good example on this. You always work with 12 Abilities at most, 2 of them being ultimate abilities. And yet most builds on any role CAN potentially score kills in a 1vs1 scenario) if it is designed properly.