Not saying its bad for ast but it just makes whm even worse cause his same spells are not as fast despite being identical up to the same potencies
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Hard agree. B2 being useful after, what, 70 levels... wait, was it ever useful? That's gonna be interesting. I like that AOE seems to be getting dynamic again. BLM always feels more satisfying when you are exploding multiple mobs at once.
Also THANK YOU SE for making Eno passive! One less button for me to accidentally press lmao.
It seems I'm not the only one puzzled by just how little effort seems put into a lot of jobs, especially the healers.
>dragoon literally got no new buttons or changes apart from animations and firstmind thrust and a qol change in botd being a trait.
>healers are getting potency BUFFS on their healing despite downscaling. Sage is a 1 button spam to nobody's surprise given its 80% shb sch. Even more 1 button spam
>despite numerous complaints and yoshida himself stating put feedback on these forums, drk still has no stacks on blood weapon and living dead still not fixed. just because it might be strongest potency doesnt make it mechanically fun which is more important
>unless I'm misreading, nope, heat blast does not have stacks either. Mch ping still punishing
>role skills are still that instead of buttons unique to the jobs
>paladin's health regen is so busted its not going to die unless its either doom, one hit kill or a disgustingly strong tankbuster during their sword phase
I did note however, bard FINALLY can get buffed by their own songs again. If the songs were strong enough to actually see the difference without a parser, which they arent. At least parsers will like it
Why they didn't give heal potency to Carve and Spit while abyssal drain get both HP and MP? Seems weird stuff there...
WAR gets healing on Shake It Off, while DRK still has the worst party defence skill, which is also latest of them all.
I see how it is...
SMN still seems boring to play now so I guess I'm going with BLM for the story
I'm really not one to nitpick and rant much. But sometimes some things in this world confuse me.
Like the division created between shield and regeneration healers. The same expansion this divide is made... WHM, the job most known for pure healing, gets extra charge to one of its single target shields and gains another ST shield. Sorry, this is kinda funny.
I can't wait to hop online and change all bars for SMN. Should have saved a screenshot of the old layout.