Originally Posted by
Amsai
However, I think the positional requirements are the wrong way to go about it. It wastes too much of your limited time in the big boss battles. Ifrit and Garuda are always jumping around all over the place, or there are other things going on in the battle that cause frequent disengaugement from the enemy. With things like this in place, positional requirements go beyond just a simple "frustrating" comment. It can completely destroy good dps from the melees, giving a huge advantage to ranged. Maybe after 2.0 when there isnt so much UI delay, dungeon lag, and lack of animation lock, it will work better. But as for now its bad enough melees have to put up with animation lock, and combo timers, and positional requirements; but what really sucks is dungeon lag slowing them down, and UI delay making you press actions 2-4 times before they actually go off.