Any gear piece stored there should automatically lose any role/class/Job restriction (lvl restrictions are ok)
Any gear piece stored there should automatically lose any role/class/Job restriction (lvl restrictions are ok)
There are only three changes needed for glamour dresser:
1. Have enough plates for each class and job in the game.
2. Have the plates be accessible everywhere (except maybe in instanced content, but if possible, inside there too).
3. Allow it to store dye options that can be used on any and all slots on all plates.
However, there is another change that must go along with it, and it's not to the glamour dresser, but to the armoire:
1. Make the armoire be a character-based appearance collection that stores the appearances of all gears that the character has ever possessed, but remove the ability to restore item.
(The glamour dresser retains the ability to restore items, but is the same feature as it currently exists so people has to choose what gear they want to be able to restore and they can't just multiply gears.)
+1 to the Guildwars 2/WoW system.
Moreover if there is a straight dressing room situation where you just click and it shows on your character.
As is now, I have to do several clicks to see each piece and have to make sure I have things ticked to view more than 1 piece (or with current gear)...and dying is wonky in preview....Plus some items can’t be previewed unless someone links it in text.
Again, just do what GW2 does.
For glamour plates, I get that this is harder, but there should be at least 1 per job unlocked.
In addition to this I wish we could store dye in the glamour dresser. It's very tiresome to have to fetch dye every time considering the dresser is in an area with no vendors or access to a fc chest. Sure you could store them on your retainers but there is an incredible amount of dyes so that would take up an unreasonable amount of slots.
Sure the above would be fixed if we could get a dresser furnishing but that isn't here yet due to technical limitations of the game. Adding a feature that allows for the storage of dye would actually be possible given that the dresser already stores other items.
The big thing, and the only thing I consider vital: Enough plates for every job. All else is irrelevant next to that.
Collection based glamour system like RIFT (did it before WoW and did it better)
This is the best solution and it's baffling why it hasn't been done.
So many people say the 1.0 spaghetti code isn't holding us back but Yoshi has specifically said the old code is the reason a WoW-style glamour system can't be done. The old code requires that any glamour gear be physically somewhere and that physicality requirement puts strain on the system.
One thing that would be a great help is if they could expand the system used for the Armoire integration. Right now you can pull items from the Armoire onto glamour plates. The new system I would like would check the unlocked items you have access to and work similar to the integrated Armoire. These items would be something like unlocked AF sets(SB and SHB), the Garo armors/weapons you've unlocked via achievements, relic weapon replicas and so on. It's something that I think is realistic with the system they have right now and that data is already stored, so they just need to integrate it into the glamour dresser system.