I'm glad to see you're listening to Yoshi P.'s advice when he said its okay to play other games.
Its okay, the sky isn't falling though. I'm confident the team will make what ever changes need to make the game feel fresh come next expansion.
I honestly think a lot of people are feeling this frustration here...around healers in general. Square Enix's mindset of "Pure Healers" is causing a ton of issues with healer balance and enjoyment.
I originally was a big advocate for "Pure Healer" roles, because I came from FFXI and other games where healers were...well healers and it was how I enjoyed playing my healer jobs. However, I've come to understand that FFXIV's battle systems and concepts aren't designed around pure healers and they never will be unless they rework the entire game. Which, sorry for people wishing on stars, that's never going to happen.
Square needs to stop trying to cater to this mindset and just admit that they designed themselves into a corner with what is possible for healers in FFXIV. They need to embrace the design decisions they've made and move forward with them to make healers more enjoyable for the way the game is designed, not for the nostalgia of how people want healers to play. I feel like they teeter this line with healers, as to not upset the community at large who want healers to play very traditionally and it creates a tug of war with what abilities/concepts make it into the game...and they're always half-baked because FFXIV isn't designed to support it.
Bring back class identity, give us meaningful DPS rotations, and give us more than 2 buttons to press during downtime.