You can disagree, and that's fine, but it doesn't mean SAM is any less demanding on APM. The faster your GCD comes back, the faster you will want to and can press your buttons. You can play any job and press the buttons less. The OP is specifically looking for classes that perform well, while pressing less, and SAM is not one of them. To generate Kenki you have get those GCDs off. Hissatsu: Guren/Senei, Ikishoten, Tsubame-Gaeshi, and Shoha all have recast timers in addition to the need to have Kenki generated. The less you press on SAM, the less Kenki you make, the less skills you can do, the worse the class performs, and it will feel quite weak from that. Whereas on DRG, everything is merely on timers, so while you will suffer from pressing less, as all classes do, you will suffer less than SAM, which is intended for the player to be hitting as fast as they can to generate more Kenki. Plus you can buff your allies, in addition to yourself.
Don't get me wrong. I find Samurai more relaxing to play than DRG, but that's solely because of having less to worry about in regards to group buff alignment vs. just being able to do my own thing on SAM and not worry too much. But after longterm play, DRG has never made my hands tired, whereas SAM has.
