Originally Posted by
Nalien
Like I said, the thing to work on and improve in this game isn't your item level, it's learning the mechanics of encounters. That's it. Like I also said, that's not necessarily a bad thing, but it does leave an itch thoroughly un-scratched for people who expect RPG elements in a MMORPG. People want a progression system in their RPGs, when you're basically fully geared by default? There's no progression there. You hit the level cap and the thing to work on isn't your equipment, it's learning a set of scripts for boss encounters. That's great for some people, bad for others.