Originally Posted by
wereotter
Some of them are great, others feel like "well.... we gotta give them to this job too somehow..." and lastly some jobs didn't get any charges on skills that really could have used them.
Charges on Shoulder Tackle are great since it lets you keep a charge for movement purposes without a DPS loss from holding it (you can hold two charges) Kassatsu holding two extra charges, though, feels tacked on and makes the ninja rotation feel too busy. And red mages should have gotten a charge for fleche or contre sixte but have zero skills that hold charges.