Originally Posted by
JunseiKei
"Shake it up" how? What are you suggesting that is reasonable, knowing the limitations of the game? FFXIV, like a lot of popular MMOs, is a "generalist" MMO - it has content that can appeal to many people. However, it means when you add content that appeases one group, the others think they are being left out. Things like perform appeals to some, but from your own wording, it doesn't appeal to you, so you think it's a wasted addition to the game. Am I correct?
Right now, the game's model is content released in a steady rhythm, yet spaced out enough that you can incur breaks. These breaks can be taken and when you return, you can also easy fall back into being current. The major issue I see people complain on is the amount of dungeons (which I don't, personally, understand) and when something is added they have no interest in, they suddenly mistakenly say "no content."
Also, me pointing out what happened in 1.0 doesn't mean the game's future need suffer. It's mainly to remind people that at one point, XIV was more similar to XI than it is currently and it didn't work out.
However, please keep in mind that the last time SE did want players asked in terms of difficulty and content, we obtained Gordias Savage. Those were dark times, indeed.