Originally Posted by
Malkria
The way I was suggesting the degradation occur was that at the end of the timer, as it is now, you lose one stack then the others on three second timers. Thus you effectively extend the timer by six seconds for mechanics and those still learning the class while preserving the full power for those who have mastered it. Without driving the dps of the job into a brick wall as soon as the timer runs out. That way those who mastered the class still keep that mechanic as is, but while making the job slightly more forgiving for those still learning it, and thus a little more appealing.