And gray them out when they aren't available.
And gray them out when they aren't available.
Don't forget MISS!
Thank you! I waited this for so long. Since I started play PGL. And when I started... since OBT.
I'm happy. ^__^
I was about to make a thread about this, so glad it's being worked on. We really need like "block" or "evade" to pop up, or having things like phalanx and wardrum not highlight for use until you have enough tp and you've blocked. (Basically no highlighting of the ability til both requirements are filled.)
I don't get it... doesn't the character do an animation whenever this happens? I hope whatever is in the works is entirely optional.
Great news, and definitely like the ideas brought up of having the skills grayed out until being able to be activated!
I think the problem is, sometimes it can be missed during the heat of battle when things get really hectic. I also sometimes rely on sound cues for block, for instance, but found that a critical hit sometimes sounds like a "thud" that I'd associate with a shield block.
I get it, I'm just wondering... there's a cue already in the game.. obviously we're just asking to have a cue that makes it easier?
I'm fine if the majority of the people need/want it... but I find it much more enjoyable having the characters themselves being the visual cue.