And the animation is a lot cooler than Quick Nock...
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So no aoe till 50 and one that costs a huge ton of tp? I do not think so. I am so happy of the removal of wide volley since doing that alone closes the skill gap significantly.
I actually joked about removing that before once they started to bring up changes to lessen the skill gap, did not think they would actually do it.
I'm happy to see certain animations gone. Some of them were used to crash servers. It actually happened on the first night of the MGP event. Everyone in Balmung got forced out.
Definitely agree with OP. I was really looking forward to being able to use Ring of Thorns in /gpose.
Quick Nock's range really isn't as short as many people seem to think it is after getting its trait.Quote:
Honestly i would of preferred them keeping Wide Volley and removing Quick Nock, Quick Nock has a range limit, Wide Volley didnt so using it didn't require i be up the enemies arse.
Wide Volley was rendered useless after the Bloodletter/Rain of Death update. You're spending more TP for the same amount of damage. Wide Volley basically became a noob trap so I'm glad something is being done about it.
Loop the 1st to 3rd quarter for a pole dance.
Coming soon to Mogstation, where a bedless /doze isn't indecent as long as you pay for it.
Doesn't explain why the animation had to be removed. Heck, you could as easily just made Wide Volley the Quick Nock trait -- at over 12 yalms from the target, you can still use Quick Nock, but it consumes 20 more TP. The icon and animation will change to indicate the increased cost (becomes Wide Volley).
Lol I love the animation for Ring of Thorns, glad to see it gone though. Triggers me to see people spam it @__@
I am hoping for a way to still use it in /gpose
Why is no one talking about Dancing Edge ;_; you shall be missed.
Why in the world do people like Scourge so much? It's a boring ass side slash.