Originally Posted by
Lan_Mantear
That's a fine mentality for experienced players to have. However, think what you're teaching new players? They see this and then assume that 10% mitigation isn't all that much as they make their way to level 60 for the first time. Then they carry this mentality through extremes and raids, all the while the 'experienced' players are wondering why all these sprouts have so many bad habits.
This is the same reason why there are so many DRKs and WARs without provoke in end-game content. It all starts with 'experienced' players show-boating how unnecessary certain skills are at lower level dungeons. Neglecting the fact that low level dungeons are designed to be easy in order to teach new players how to use their skills.