Originally Posted by
Zojha
Meanwhile League of Legends, the most casual friendly game on the market with its short dedicated timeframes, low commitment, miniscule barriers, expansive cash shop and adapting difficulty that innately supports all levels of play celebrates 100 million monthly active users and the highest revenue on the market despite the worst turnover rate.
Honestly? It seems like catering to people who don't have much time seems like an excellent idea. You can even afford to waste money on a big E-sports publicity stunt.