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Q: Healers seem to miss their attacks quite frequently in dungeons released in Patch 3.2. Do you have plans to adjust healer accuracy?
A: Dungeons were created with the idea that your attacks would land on monsters without having to worry about accuracy. However, the accuracy requirements for the dungeons added in Patch 3.2 were set somewhat high. We're planning to reduce these requirements in an upcoming patch. As I've mentioned in the past, our plan is to avoid adding accuracy on healer equipment wherever possible, but we're aware there are many healers who would like to do damage while playing. We'll keep this in mind as we discuss accuracy requirements in the future.
I'm okay with this.