...Fair point...
Still, there's 5 people in my FC who have most of their crafters at 58+, and both MIN/BTN at 60 w/ gear. 2 of them were dedicated 4 Star Omnicrafters by the end of 2.5. They all say the same thing, they'll gradually get everything up to 60, get HQ cross-class gear, probably meld the guaranteed slots, maybe do 1-2 cheap overmelds to make the current recipes easier to HQ from NQ, and thats it.
Beyond that they all say that they dont have time for Red Scrips.
They are not super rich, I think the richest one we have has 18M. But they, we, never really had to be. We're primarily raiders, and we work during the day. For the most part we craft raid supplies, the occasional set of leveling gear, and for fun, not for money.
Now the fun aspect of it is kind of gone, which is a shame. So we will continue to get our crafters to 60, I've got 3 at 60 atm and MIN, so Im behind the curve, and we will make sub 60 foods, and the old X-pots, and life will go on.
Its not like these changes to crafting progression ruined the game for us, but it is a bit sad that "worthwhile" crafting progression ends shortly after you hit 60. I am sure that soon SE will introduce new foods and pots and so forth that will magically be "required" for raiding and will be 3 star recipes demanding full Red Scrip gear in order to make crafting "relevant again"... but we'll make it through somehow.
