I was looking forward to this game for OS X for two reasons:
1. I expected the game being free if you already own the Windows version like every other available Windows/Mac OS game. Don't forget you pay a subscription fee to play the game and that a Mac is a PC.
2. The game would be native to the platform. I thought this because they have it already developed for PS3 and PS4. Both consoles use OpenGL as a base library as OS X does.
At the end the game must be bought apart from the Windows version, Heavensward too. Furthermore, it's a Wine port with bad performance like the one I have made with Wineskin for free. Even your own Wineskin port is better because you don't have to pay for the Mac version in case you already possess the Windows one.
