Originally Posted by
Jinrya-Geki
The idea is that if a player is jailed, then they must be freed. It's supposed to be a punishment for not playing as a party correctly. As for the gil loss, that is only in the event of a party wipe. You wouldn't lose it on one players mistake, unless the whole party wiped from the mistake. All this is would be is to promote players to become better so that don't let this happen.
If constantly have one player dying over and getting capture every time you do a run, and they aren't listening to you, then they should be removed.