No I understand alright. But I still disagree that it's a 0% chance. I get that melee act as anti-casters in this game, but come on. 0%???
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Do you play in Wolves Den?
A meele who knows what they are doing should be able to kill a caster before fetter ward falls off. It should be no-contest. If it's a wolves den 1v1, I think the caster needs to pole-dance and wait for fetterward to fall off, then CC and heal up before re-engaging to have a chance.
Look at my videos , you will have many exemple of 1v1 :
1/ https://www.youtube.com/watch?v=A2utxitNa3s ( Drg Vol II )
2/ https://www.youtube.com/watch?v=rKEW3omeRPc ( Drg Vol I )
I really think blm and smn have no chance to win versus a good drg... For the , the lone job's can maybe defeat a good drg are Warrior's and Paladin's .
Sieghilde Schtauffen
Game needs it.
If it were segregated (requests can only be made on certain arena grounds, etc.) & there were provisions in place to prevent request-spam abuse ("block duel request" checkbox), it'd be great.
Have it to where you can duel-request in the Wolve's Den territory or beside the Coliseum & it'll hop you into your own personal duel there if they don't want it out in the open world.
If open-world at all, relegate it to some tiny arena circles spread about Eorzea (requests can only be made on the soil), so for lore-arguers, it would be a friendly sparring match.
Why do topics about Duels always fall into debates about balance... Who cares about balance with Duels?
If it was something in the Wolves' Den you queue into, with rewards to boot, then I'd have an issue there. Just make it so it's same verses same then, that way it is purely about your individual skill as, say, a Dragoon, verses another. Short duration with a time out being a draw.
If it was open world (like it should be), then there is no issue. Provided measures are taken to not make it too intrusive on PvE players (slapping sending and accepting Duels behind a PvP Rank requirement should deal with griefers). We can balance it ourselves that way. That lets us do a whole heap of good things; Something to do while waiting on queues. Practicing without it affecting the real match. Teaching others, either by showing them a Duel or Sparing with them. And yes, challenging the odd person seriously.
SMN is awesome in 1 vs 1 with all cd's and pet and det/crictal gears
we talking about 1vs1 deul and your VIDEOS showing us how to attack ppl when they mounting then ( I really think blm and smn have no chance to win versus a good drg )
and i dont want to talk about 1vs1 duel in PVE game
Which is why games should be designed with PvP in mind first and everything else second (and even further back when it comes to neon coloured ponies as mounts).
It's easy rnough to ramp up the HP of an NPC to adjust to a combo X or give him a new ability or some such - that isn't quite possible with established players.
I have to agree this needs more PvP though.