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It's probably some sort of variation of Death Grip. I rather pull the enemy to me. Though spammable ranged attack like Tomahawk is also fun.
You throw a ball of concentrated hatred at your enemy dealing <insert damage potency here>. Said target suddenly feels suicidal and proceeds to eat its own face.
Helmet toss. It activates your character's 'hide headgear' option until you leave combat.
Maybe something like a BRD song, but with less range, and all it does is increase the enmity of mobs in range each tick. Pair it up with another ability at a later level that makes mobs more susceptible to other DRK stuff like drains(and perhaps reduces enmity over time? Like the DRK is manipulating the hatred of their enemies), but you can only keep one or the other active at any given time.
I'd imagine it'd be just a darkness based magic attack (or rather, I hope it is lol). Depending on how the animation looks for regular attacks, I'd think that would determine if any ranged attacks will be magic based or simply a throw animation like PLD and WAR. Personally, I'm hoping that it'll be a shadow like attack that travels across the ground and shoots up like a pillar to the target. Combined with a low or deep bass sound effect to it.
is going to be a charge like shoulder tackle from monks , to make warriors go berserker + unchained SE master troll
jokes aside....a spell probably
I was thinking either darkness like Cecil uses in dissidia to deal damage and draw an enemy in. Or throw a chain scythe similar to holmgang. Or possibly blade beam or shockwave.
Oooor on the more outlandish end, any devil may cry fans know what I mean when I say round trip?