The MP issues are related to endgame content. MP isn\\'t really an issue outside of FCoB.
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Guy havent done even Turn5, so yea. Dont talk about things u dont know about.
no need to be an ass about it. He was most certainly genuinely saying that he hadn't encountered any MP problems yet.
Eloah, you should have around 3k MP as a SMN, which is really laughable when you start high end content (fights lasting around 10 mins with little to no downtime to regen you MPs)
Wow, what a DICK MOVE looking up my achievements; lets do that for everyone on the forums and tell them they don't know what they are talking about simply based on their achievements. Plus you are assuming that the achievements on THIS CHARACTER line up with my own, couldn't I have another character on another account, or have tried FCOB on a friends account. You don't know, so don't tell me to not talk about things I don't know. I am aware that a majority of you were talking about coil, so I never mentioned it, I only said "I HAVEN'T HAD ANY MP ISSUES". Oh and as for why I haven't cleared T5 yet, as you were so kind enough to point out; you should do that for eveyone you feel doesn't know what they are talking about. Anyway, I've been busy helping FC members and friends reach end game content and getting better gear, how dare I. Because coil is so much easier than CT, I should've focused more on that I guess. But what do I know, I HAVEN'T CLEARED T5 YET!
EDIT: Oh, and FYI, I blocked that page now. But maybe should find an accomplishment you haven't done and post about it. But I would never do that to a fellow player, since I know it's about having fun, not how much you've accomplished.
1: Thank you for defending me, I appreciate it.
2: I wasn't trying to say my MP is 4k or more, it's maybe about 3500-3800, I think. I can't really remember, but I know it's closer to 4k than 3k, unless I'm just being hopeful, lol. But I don't think it's too important to look at right now. As you indicated, and someone so "kindly" pointed out, MP management in FCOB is more daunting, and I have yet to experience it.
Edit: I am adding this because i know it will come back to bite me if someone decides to look up my character and post how much MP I have as a Summoner. My actual MP, when not in a dungeon is 3114. I don't know if I was mixing up the 3- from Summoner and the -550 from Scholar, or if I only paid attention to my MP when I'm in a dungeon, when it is usually raised by a percentage, like 10% or so, either way I was wrong and my MP is closer to 3k as Kuwagami indicated.
Hey
Can I ask how long the fight was, the issue with the DPS with garuda is that its ranking fluctuates depending on the length of the fight.
Like I said around the 5minish intervals garuda does best, but the more you move away from that ifrit is best off.
Its annoying because I've done some parsing on dummys (I know not ideal) and when I parsed 4 mins ifrit and I did more, but 5 mins garuda did more.
Then I tried again at 8min ifrit + I did more, then again at 10mins garuda + did slightly more by that point.
If they took contagion off garuda and gave it to SMN garuda would be a lot less viable. I know ease of use is a factor when comparing utility etc I choose to ignore things which can be overcome by practice. I have no issue using all of the pets actions and making sure they hit.
You cant have 3500-3800 mp, unless you put your attributes in piety, melded everything with piety etc. I have 2983 MP, depending on race you can have few points more or less.
Yeah, but the DPS gain for SMN over a long fight ends up pretty minimal.
In my example I was showing that Garuda technically doesn't save MP because with Ifrit you can deal more damage for the same MP cost.
Garuda is the AOE pet due to Contagion + Bane, not so much from Aerial Slash vs Flaming Crush (you're lucky to hit the mob you're attacking with Flaming Crush let alone AOE with it without rigorous micro management)
Ya this one really is a no brainer. There are a ton of people that still believe that Garuda is superior to Ifrit due to contagion, but it just simply is not true.
Garuda is only better than ifrit if:
1) The enemy you are attacking takes more damage from magic attacks (garuda=magic, ifrit=physical)
2) The enemy uses a lot of circular knockbacks (knocking ifrit away frequently and causing you to have to heal him more often)
3) The encounter requires a lot of running around (travel time is high)
4) The encounter has A LOT of AoE adds with high health (bane+contagion is great against adds that will live longer than 30 seconds)
5) You are not adept at repositioning your pet
That's it! And oddly enough, there are WAAAAAY more encounters in the game that do not have these issues than there are that do. This pretty much makes ifrit the stronger egi in the majority of situations.
For FCoB, I only use garuda for T11 (this is because I am sometimes the only mage and it is my job to kill the cube (high physical defense)). Ifrit is superior in all other situations I have run into so far (I have not done T13 yet)