Originally Posted by
Malevicton
Actually, the fact that they have accuracy at all is evidence of the opposite. If they weren't supposed to hit enemies, then why include it at all? I don't understand why it's either/or, anyways. Maybe healers are supposed to be able to do damage in (gasp) both situations. I ain't a dev and neither are you, so let's chill out on why it was designed, and focus on what players can decide: how we choose to use that tool.
I use it to not die of boredom in dungeons, and also to kill things solo (though really I'll just switch jobs for solo content).