Quote:
The decision: attribute point allotment will no longer accompany gains in physical level, and will instead occur when characters rise in class rank. Although the amount in frequency of points awarded will be lower than previously, players will find that each point will have a more profound effect.
This alone puts a little relief, since if that goes in effect by 1.19, then those points I have put in MND will have a higher effect than now, which means a higher MP pool. I just hope they do it right so it offsets the high MP cost of cure spells and whatnot or at least a bit more balanced where you still have to manage MP but not to the point to where by 6 to 7 heals you're already almost down to 0 or very low MP.