People are unreal. Always laugh my way to the bank selling the worthless stuff to people who really honestly think that those 5 or 10 points in an offstat is gonna somehow improve their loldeepz. So funny.
Printable View
People are unreal. Always laugh my way to the bank selling the worthless stuff to people who really honestly think that those 5 or 10 points in an offstat is gonna somehow improve their loldeepz. So funny.
1.0 was a time where even double melds were harsh. You had to use the flunky crafting UI to make a very expensive weapon (some pieces NEEDED to be HQ which was a pain from the get go) then you needed very expensive materia to double meld. First was always 100% but then the second meld dropped to 30% success, which may as well have been 10% success. If you failed, you lose ALL materia AND the weapon you spent so much crafting.
At least on Ragnarok at the time, base weapons were 10 mil, materia was maybe 5m each. This system, even Novus, is so much more tame then it once was. This is not even mentioning FFXI
this is why i'm skipping the tier IV's and just putting some into a 3rd stat instead. those 11 points aren't going to make or break me.
Am I the only one making money while making Novus? I spiritbond a few sets of HQ spinel jewelry and always get at least one tier IV and just sell off what I don't need for scroll and I've made close to 2 mil. And when attaching materia to the scroll the first few are all 100% for each new tier.
So I guess now the DoW folks know how much it sucks to meld for crafting and gathering. ; ;
I agree that the % chance of success is really bad... both for overmelding and for getting tier IV materia in the first place. :/ Yes, 1.0's method sucked more, but what we have now sucks too. :(
That exact same thing happened to me, on the exact same type of materia. I thought I had it bad, but you got it worse, Materia were half the price on my server so i only blew one mil.
That sucks man. I got lucky and only broke 1 Savage Aim IV and 1 Savage Might IV on my 44/31 bow.