Also here is the link to one of my threads about collision
http://forum.square-enix.com/ffxiv/t...sion-detection
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Also here is the link to one of my threads about collision
http://forum.square-enix.com/ffxiv/t...sion-detection
Actually I think it's quite the opposite. Everyone is highly opinionated and everything they say MUST be right. Kind of like how I made a counter-argument to your statement when I didn't really have to. The real problem is that people won't get over themselves long enough to get past their own opinions and look into the reasoning as to why someone would or would not want something. But that's just my opinion on the matter.
So far the only reason people don't want collision detection is because they don't want someone to push them if they are blocking a path and won't move out of the way.
Maybe next time position yourself more politely?
Since everyone seems to get butthurt about people griefing and blocking paths, etc. I'd like full-on collisions (completely impassable) with NPCs and mobs, and partial collisions (like what we had before) with other players.
At this point, I'll take what I can get. And if we can't have full collision detection, then partial would be a compromise I suppose. But why we can't just push players out the way I shall never know. I'd like a higher percentage partial collision than what we had though.
Like someone else suggested, if they made it so you had to run through the person for several seconds, that would be more sense-making.
I want the collision detection back too
Since you don't have to worry at all about what anyone outside your party is doing (don't get hit by AOEs from the monsters they are fighting), it was only logical for them to take it all the way so you are completely unaffected by other characters.
They took it out because the market wards are steaming piles of donkey ****.