Indeed we will, or we could all arrange some temporary server xfers and party together for a few fights =P
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At the end of the day, Im not trying to attack Melee, if you really do out DPS good ranged players, that is truly awesome! I HOPE to come across some on my server that do someday, then maybe I'll play my MNK and DRG =p. I try to be open minded, so I dont disbelieve that what you say is true, I just find it hard, that after all these months, all these hundreds of dungeons and trials and coils, from friends to fc members to pugs to jumping in a spot with the "top world first everything" FCs and their "1337" players, Ive just somehow not encountered the many awesome melee dps, or that they just dont exist on my server ha. Crazy coincidence or cruel twist of fate, I dont know.
I hope to find them someday though! Their Drop rate seems to be the same as nightmare whistle for me though - 0 =(
Yes, you win the argument because you said kthnxbai? I call BS that anyone on your server makes all melee DPS parties for anything lol (whereas people actually do make all ranged groups, very successfully I might add).
Since you pointed out TEX, between melee moving to dodge landslides, plumes, having to move away from titan for bombs (while ranged are still DPSing), in you experience the melee do more DPS than the ranged?
If so, that's pretty awesome, but something I would have to see to believe.
Not at all, I've seen lots of BRDs do poor damage sometimes, I have no idea how they are playing their characters. Ive never found Ballad to be an issue (usually its damage reduction is mitigated by DPS CDs anyway", it's simply stops me from leading by a mile, but has never stopped me from topping DPS charts. For example Garuda EX, I just ballad during inner circle/plume phases, always have at least BFB and usually more CDS to pop, so doesn't hinder DPS at all. Same on Titan EX, usually just a little battlevoiced towards the end, and Ifrit EX just Ballad when he jumps until after rushes, and then battle voiced after final nails if necessary. T5 after adds till conflag phase, during divebombs, and then a battle voice towards end has needed during later dread knights or final phase. Even when people die and have to be rezzed, or healers die and I have to play ballad more, it has still never dropped my DPS below other classes.
I honestly dont know what hinders a lot of bards, I just know the way I play mine and quite a few others I know find ourselves to have Top DPS, quite effortlessly.
This all seems so ridiculous, some how we all have different experiences on different servers lol? We are all speaking from what we've seen and know from our ingame time so I dont doubt what anyone says. Wish some of us with differing views were on the same server so we could put our performance where our post are and see whats what!
Saving dps cooldowns for phases during which you are singing a song that reduces your damage is a dps loss. And you don't out-dps any melee of fair skill. Just...you don't..no..
On topic: I'm not sure why people would ever want to exclude melee other than already having too many. Yes, it's true that a bad melee is more of a hindrance than a bad ranged, but at the same time, I noticed ranged don't seem to pay as much attention and get hit more often by lethal moves when they do get targeted. If you're seeing groups that exclude melee, you're probably better off finding a different group anyways. Those groups are led by the same people who stacked bards for turn 2 (though nowadays they do enrage strat [which I guess is okay if you don't have a static and are forced to pug]).
@ xEscaflownex
Oh, do share some parses. I personally love it when people use their personal experiences as a full measure for stacking jobs versus another. You must have a lot of faith in the melee you've partied with being fully competent and proficient with their jobs.
A competent MNK or DRG will far exceed a competent ranged in most content in the game.
For starters, why don't you start by showing me a parse of your ranged hitting 300+ DPS on a Twintania clear.