This is even more noticeable with Ifrit ex parties, they dont want a single melee dps there. All go ranged noobs because it's much easier.
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This is even more noticeable with Ifrit ex parties, they dont want a single melee dps there. All go ranged noobs because it's much easier.
yeah on Ifirt I guess mages are more desireable specially because of Meteor LB, but I guess it has to be that way. Some fights mages are better and some not. Some fights melee are better some are not. Otherwise people would have any reason to level classes that wouldnt work on any kinda of fights. There must be a balance.
no melee allowed? that stupid, melee is OP in Titan EXTREME
I've been the only range in multiple clears for Titan and Ifrit Ex, it makes NO difference. If anything BLM is the worst in Titan but only marginally, and everyone is equally as useful in Ifrit.
i suppose that would be good if your suicidal since extreme mode nails explode and do damage and a nasty debuff on everyone forcing you to do one at a time.
Truth is though the most effective strategy for ifrit doesn't really matter on the dps comp too much since the majority of the fight they're stacked on his butt and running as a group for eruptions and the only downside for melee is the chaining one to the offtank from time to time during nails which is easily remedied by saving the ones directly on top of him for last
No melee on ifrit means that healers don't have to worry about their positions as much since all ranged can just stack in the middle. It's not superior though because melee lb is great on the big nail and they can take down individual nails very fast, it's just lazy.
On Titan as a blm I can't parse much higher than 200, every group that actually knows the fight should be begging for a melee since it ensures you can down him in well under 2 cycles and they can parse very high.
Melee can do really well on the fight but so can ranged dps especially summoners with dual dps on titan plus gaols and both adds. To be honest the only non melee friendly extreme is Ifrit. Ifrit's got so much movement involved mechanics with Eruption shenanigans and Nail phase 3 is ludicrous especially if you accidentally get vulcan blasted onto the howl side of the arena.