Teleportation and no incentive to even be outside, except for leveling, makes it that way. Add to the fact that like someone said not a single place is actual wilderness because the closest encampment is 20 seconds away and you have a world which is quite well made, but completely useless and feels extremely small. It really is sad to see that people don't see anything except doing an instance as not "wasting time". "I have to be able to teleport everywhere and directly into instances because I pay to play this game not waste my time" is far too common a phrase to hear nowadays, which is funny considering all they do is grind the same boring dungeon just to have it be completely useless when the next patch comes around. Thank god for EQN, I just hope they do what I think they will and make the whole game be part of the journey and not just instances and endgame. Seems like they have realized a lot of us are getting bored with the previous mmo generation and that they are aiming higher.
