You mean this?
http://images2.wikia.nocookie.net/__...achine_Gun.jpg
Gunners/musketeers could use it but then again how would a weapon that fires multiple rounds work or fit in the game?
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You mean this?
http://images2.wikia.nocookie.net/__...achine_Gun.jpg
Gunners/musketeers could use it but then again how would a weapon that fires multiple rounds work or fit in the game?
Very true. Rarity in gear is a must for me. I don't care if I never am able to receive some pieces of gear. Just being able to see it one day on one player would leave me in awe and something to strive for. Make gear hard to get so they have some actual player value behind them and not just something that can be refleced by gil.
I'd like to see Murgleis make a return, this time as Red Mage's AF weapon, with actually useful melee mage stats. >.>
That's why we need rare gear to bind to the player equiping it. I'd hate to see SE make it so you can sell it in the markets once your done. You would end up seeing a bunch of players walking around with the rarest gear in the game and all they did to get it is buy some gil from chinese gold farmers....
pretty awesome,I like it
I'm pretty stoked to see Tizona that Raubahn (sp?) has, was great in FFXI. Same with Death Penalty.
- Terpsichore is another weapon I'd like to see (http://wiki.ffxiclopedia.org/wiki/Terpsichore)
As for equipment, Optical Hat anyone? lololol.