Originally Posted by
Welsper59
Just to emphasize why I said it's not a big deal. I recently subbed again. I went from 90-100 in 3 or 4 hours with upgraded heirlooms (which means around 5 or so hours without). Going from 1-90 takes about that same span of time as well. So uhmm... what part of that makes the instant 100 a big deal? With a game that you can just solo quest all the way to max level.
As for this game, do you really think the leveling process is mandatory at this point? At least for people who already leveled to max on one job, that is. You don't really learn a whole lot while you level, and if you have the drive to learn, you'd do it anyway regardless of taking the slow approach or jumping ahead. Do we magically not have bad players now or something? Those guys were forced to group up too to get to the HW areas. While I don't really see a point to having the instant boost option here, I'm not so ignorant as to just automatically state it'll be the destruction of the game, which is exactly what it seems you're implying. Correct me if I'm wrong about that. We are talking about a game that lets you level up solo, aren't we? One that even in groups, lets you be carried too. Maybe if this game were very strict about its leveling process, the argument against an instant boost would have significant merit, but where we are now... it's just pointless defense.