Lets not mistake the differences between difficulty/challenge, with frustration/headaches.
The game has to be fun.
oh darn.. necrothread
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Lets not mistake the differences between difficulty/challenge, with frustration/headaches.
The game has to be fun.
oh darn.. necrothread
Pffft cause the game wasnt dying before Abyssea??? >.>Quote:
Recently SE nuked about 3/5ths their playerbase in XI with Abysea changing the game, costing them millions of dollars of revenues a month.
Only ppl who quit were the dumb dumbs but hurt that the lvl cap was raised, which translated to all that stupid gear they collected would be obsolete, by being replaced with NEW stuff. Honestly If you quit for this reason, then good riddance. So you werent that special little snow flake anymore. Boo Hoo!
The Thing that made Abbyssea stand out was that it was FINALLY FFXI content that didnt have piss poor drop rates anymore....
The ONLY reason ANYONE thought older non COP FFXI was hard, was because of 1% drop rates. What does that mean? That you have to spam the same content for nearly a YEAR hoping to get the gear you wanted. Not because it was HARD, but because since you left empty handed it gave you the ILLUSION that you worked really hard, by grinding for months.
Abyssea did away with that, by having hi drop rates. 1% drop rates does not make a "challenge". The only thing that is challenging in that regard is equiping your character the way you want.
Abyssea made a lot of ppl care again. And most of all made the game FUN again. And not a career.
I agree with this completely. I don't like seeing this in any MMO. There is a tier of gamer that just won't like anything cause its too "easy". I for one, don't want to spend hours and hours trying to get something done just to fail ....there's no fun in that, we get enough of that in real life.
No offense buddy but its people like you that makes it hard so hard for SE to balance the game out I mean if you're wanting to solo so much why play a MMORPG at all lol MMO means Massive Multiplayer Online Role Playing Game. If your so dead set on playing solo try a Offline version of FF like FFXIII or the new one coming out Final Fantasy vs XIII " http://www.ign.com/games/final-fanta...iii/ps3-826846 "
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Not to mention Abyssea expansions were made by Yoshi-P in the short time that Tanaka was moved to FFXIV ...i loved those expansions :D cool looking AFs and finally equipment that didn't have only +1DEX or something dumb like that...if Yoshi-P created the upgrading system for AF i hope he uses that in FFXIV as well together with the re-coloring of AF
I quit FF 11 cause i heard 14 was gonna be nothing like 11.
Lol, COP back in the times of Hardship.. was so hard I delvled to 29 20 times! XDQuote:
The ONLY reason ANYONE thought older non COP FFXI was hard, was because of 1% drop rates.