*Something something bitter retort about how Sage's gameplay feel issues have been completely neglected all of Endwalker--things that were addressed when crafting the PVP Sage design**
I don’t think streamers can move the needle that far, I remember in about……..abyssos I want to say Mr happy, mizzteq and lazzie put up a united collective front to press yoshi about what the hell they were doing with healer design and they basically all got collectively ignored
Everyone is kind of ignored in the NA circle for the most part. At least I feel that way about most things since it seems they are very JP centric on feedback.
After playing the healers again I'm not quite as bothered as some others are by them? The main problem people are alluding to is that healers are not fun for hard end-game content and therefore the people who play in that content have a constant healer shortage?
Personally I think the biggest issue isn't so much the hardest content itself, but rather once you've experienced high end content, stepping back and doing more mainstream stuff is beyond mind numbingly boring.
I managed to deal with E8S because at least the other people made it somewhat fun. Aglaia broke my enjoyment of healing because there was just nothing outside of pummelling my glare key into dust. No healing pressure, no banter, no optimisation, just endless glares broken up by some Lilies and the occasional dot refresh or ogcd.
He basically did. It put it slightly more gently, but either way. It was rude, dismissive, tone deaf, and hilariously out of touch.
This isn't really the case at all, WHM wasn't almost not played at all in SB, it's just slightly behind AST.
Your picture is showing the top 50 speedkills, not many groups would take a WHM to a speedkill. This is what the total logs for all healers were for O12S P2.
https://cdn.discordapp.com/attachmen...a2c6f968f524f&
https://www.youtube.com/watch?v=WRpdIL7_NII&t=17595s
'If you're still unsatisfied and thinking healing is too easy and I want to feel like a real healer, then definitely try the ultimate content and suffer'.
Next question?
Oh and WHM in SB was... strange...
At least from my perspective, WHM/AST was the go to for early Deltascape prog, SCH was in a *horrible* place initially whilst WHM could pretty much delete Neo Exdeath's AoEs with Thin Air.
It fell off pretty rapidly over the course of the expansion, although not as harshly as it did towards the end of HW IMO.