Originally Posted by
Seraphor
The thing is, you could just as easily split the DPS roles into melee/ranged as you could melee/phys-ranged/mag-ranged.
Which puts us at 4/6 rather than 4/3/3.
While I think there's more scope for more casters than melee, I think there's probably more scope for melee than physical ranged.
In that I honestly can't think of another physical ranged job that I think will work in XIV.
So then do you leave it at 4/3/4 with the addition of a new caster?
Or do you bump it up to 6/6 with two more melee?
Or, my preference, you don't pay the role split too much attention, add a new caster, and maybe a new melee as well, maybe two more of each once we get a few more expansions out, and who cares if it comes out at 6/3/5?
But of course, the physical ranged mains will complain.