Originally Posted by
Kirith
If you give stat bonuses to titles it means you make them better than classes. It means you can't mix-match classes and titles in a party. You actually create constraints, you force everyone to have a title at some point: it's a return to FFXI.
Plus, the system isn't broken (tell me what's broken?), it's just too boring.
I say:
Titles can use specific role skills (even without a staff a BLM still has fire, thunder etc); small stat bonuses and/or extra skills with specific title gear (so BLM gear would be wearable by anyone but would have mediocre stats, becoming really good only with that title); special title-exclusive skills.
That's all we need and that's the only thing everyone agrees on, i think. And i believe it's the limit of what we have a chance to be listened for (including title requirements).
You play like a BLM, you wear BLM gear and you can still use any weapon you want, with its attached skills.
Adding random bonuses to magic would be useless and make the base classes logically weaker, unless they have better gear. But better gear would make BLM weaker, logically. Sure, you can balance it, but it's redundant to go this far.