I know what I want to choose....
Ranking my WHM or BLM or any job from rank 1, not having it given to me at rank 50 already along with any other future branches /sigh
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I know what I want to choose....
Ranking my WHM or BLM or any job from rank 1, not having it given to me at rank 50 already along with any other future branches /sigh
uncapped , mainly because when people move away from content do do new things it may be hard to find people to do the raids.
If capped i hope they make adjustment in following months or years as to the issue on caps.
Do you want Instanced Dungeons to Impose a CAP (Meaning a restriction in level that would cause you to run a dungeon as a r30 rather than a r50) on players entering.
Good try but it's not gonna work this time, allowing an optional cap would benefit more than just myself as I stated obvious reasons earlier (like helping lower level without ruining the game for them) as opposed to not allowing an optional cap which the only reason you can come up with is to let you play the game the way YOU want it. (which would still be possible for you with the optional cap)
So good try Vedis, but stop making a fool of yourself.
I vote Uncapped - leave it alone.
Like... leave Britney alone?Quote:
I vote Uncapped - leave it alone.
I'd say cap it, but if they don't, then they had better be unconventional with the difficulty. Not just "mob hits hard" but traps, environment effects, areas requiring teamwork, mobs as annoying as the frog wizards.
It would be a godsend if it was randomized, but I'm not holding my breath on that one.