Originally Posted by
Duelle
As always, I'll be the one to say "something's gotta give". You can't blame the developers for wanting to go for a model that works over shooting darts on a board and hoping things don't end up broken or overpowered in the quest to be different for the sake of being different (firstly because relative balance is a million times more important in an MMORPG than in a single-player RPG). Then again, the fact PLD plays similarly to a WoW prot warrior does not bother me in the slightest, as Prot was a pretty solid tank design and that is all I could ask for in a tank.
I'm of the opinion some need to entirely let go of XI's SMN and the ones from older games (which boiled down to being Black Mages with spells that were flashier with some extra artwork and cost more MP) and understand MMORPGs require different designs and approaches than our beloved single-player console FFs.