Originally Posted by
Gramul
It's set within its own period and continent. The countries in this game are so close together that quite frankly I'm surprised there's any differentiation between them at all. I'm all for finding new places and equipment, but they have to make sense with the rest of the world.
The lantern shield glows because, for whatever reason, there's a lantern stuck in the shield. Glowing weapons in the context of the game make no sense. Shiny weapons, maybe, but the strength of design in this game is in the details. Stronger equipment has more intricate designs and patterns on them, not a luminescent radiance.