Perhaps, but it's only 1 of 2 examples we've ever seen of their idea of a "counter". The other at least standing the test of time, just not as a counter. They could just design the new tank to be the counter tank, or you know, just add/change abilities that function as counters, or any other type of gimmick they come with up, without forcing a paradigm shift on the entire role. And, I understand they want to keep people on the drip for what they're actually doing, but come on - lead with the bombshell first - Not something you're resurrecting from the grave.
