He really put it into mind how they stripped healers to being the same thing, different skin.
Pretty much all play the same. Originality is out the door.
I still miss old AST and I am still 'angy' about it, too. :/
That said, since the whole "more intensive healing" has fell on deaf ears...
How do you guys feel about healers being shifted into a more "support dps"?
We will still heal but maybe cut down on redundant skills and give us more fighty stuff to play with.
I would like to go that route if they can't fix healers being bloated
with several of the same heals and abilities, just to heal and shield...nothing.
Would you like to see the healers with more DPS skills and less " 5 different skills that say 'Heal potency up / Shields'"?
Just throwing some idea's around.
