Originally Posted by
Jynx
Are highly instanced. You get your own instanced mobs, people can only help by healing you, all things considered you might as well be in a instance for them.
Just saying.
For the record I know I've said it before but...
I enjoy instanced content to a extent it's a great way to design certain things like Primal fights, BCNMs, yada yada. But they are making instanced dungeons that require next to no skill to get through aside from the boss fights.
Why not just make the boss fights instanced? If anyone can show me that the content between the bosses is substantial, rewarding, or even "Fun" I'll give you this point but as it stands they may as well have had a open dungeon with a challengable fight to get past a certain point in the area.
Killing all the fish in the room to open a door isn't something "Amazing" either.