Originally Posted by
ReiMakoto
From the few skills we've seen, some already seem to be kinda worthless, for example the fish slap ability has 10 potency, so that doesn't need balancing so if there are other abilities like that which are funny but bad then that narrows it down, theres also the potential of repeat skills, ie frost breath, aqua breath ect, which have the exact same function but hit different elemental weakness in the carnival, if we assume a few of these "Functionally idenetical but different looking" with the situational/ useless ones, a usable rotation of 24 could be reached out of 100 skills.