I dont think anyone would tolerate a server rollback, especially since people have done alot more than just crazy exp parties.
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Yeah, if only it actually worked that way. Now it's more like you rub my back, I rub yours. 8 people taking turns PL'ing is not much of a "volunteering" as it is abusing the system for your own advantage, regardless of your role as a newb or a long-timer.Quote:
This is because I see it as an act of volunteering, in which the power leveling players are willing to give up their time to help out their friends or family members.
Level Sync would still be better, but at least getting rid of this brainfart would be a step forward (after 10 steps back).
Yes i agree but it seem yoshi-p have made his mind and think that powerlevel is ok. Even in WoW powerlevel is not that great and people still go out and do dungeon. So i don't see why yoshi-p is doing it what i'm guessing is to get new players to join the game.
I hope Yoshi-p see that there other way to help out a friend without helping them level the easy way.
Theres still a work around to aoe plvl that should still be possible after 1.19a just not as easy or efficient as joining party, guess im gonna have to wait to find out.
Its not speculation its game mechanics that isnt being changed. Its called the hate system. Currently i can go around a single area and claim all mobs and aoe them down. Now my friend can claim the mobs while i cure him thus gaining hate untill all claimed mobs are on me so i can aoe them down. Again im gonna have to wait and see if its possible. This is what i had in mind when they 1st announced powerleveling.
I love how based on a poorly translated single line of text, people are now thinking the world is saved, and exp parties are going to rule supreme.
Trolling? Ahh here we go again.
The definition of trolling is not someone who disagrees with your opinions.
I am sorry that I do not feel the same way as you guys, however me, and a massive selection of posters disagree with you.
I don't think I ever said they weren't going to adjust it, however the point the majority of us made is that they didn't need to.
But it's fine, have your pacifier in that yet again, the game giveth, and following a tantrum, the game taketh away.
This is why we can't have nice things.
Such a shame that you feel there is any kind of competition here. The blanket whining across spammed threads is what always gets the devs attention, not the odd thread or post here and there pointing out that people are happy, the reason being is that those that are happy are less likely to be on here, instead, they are ingame playing.
Now, I see around 50 (maybe plus or minus a few) regular posters here, and around 20,000 people playing. You see the point there I hope, that of those 20,000 (just an average guess based on server pop x amount of servers) 50-100 people are unhappy, where as everyone else seems to be playing.
But it seems this is a lost cause as you refer to it as winning and losing, which is a shame, as no one has really won here, infact, we are all losing out more and more as the complaining goes on.
To see a live example of it, read WoW's patch notes over the past 5 years, and then todays latest announcement on their official website, it's hilarious what players complaints have done to that game.
It's like you got this magic telepathic power that lets you know the thoughts of the 20,000 gamers. I want that kinda power!
What are we losing? Way-too-easy-to-be-fun EXP?
Suppose they kept the system the way it is right now. Those 20,000 players would rush to 50 in a couple weeks. A few weeks after that they'd have played most if not all of the high level content.
Where do we go from there? I guess sit on our asses being bored! Because we all know how quickly SE is churning out new content.
Edit:
Also, you're assuming that since forum outcry = forcing the dev's hands, Yoshi would've kept the game the way it is had we all been asking him to not change it.
I sincerely doubt that.
Anyone who abused the leve-canceling exploit back before it was changed has no credit when speaking against power leveling as a concept. IE: Almost everyone with every class at 50.
I am certainly not in favor of a system that lets you go from 1-50 to in a day's time, however. PL was and always should be a method to leapfrog over the incredibly tedious first half of any game's content, usually practiced by those who already have max level jobs and feel entitled to blast through what they've already completed. Any of the older FFXI players will tell you how relieved they were when a PL showed up to help their terrible dunes parties along, you knew you were getting out of there when that happened.
Yoshi's idea is noble, and very much like a child's naivety in execution. However, this game is at a crossed purpose of catering to soloists and those who wish to group. This cannot be sustained. You either go WoW's way of solo content and grouping up for dungeons, or you go XI's way of "group or die" (barring some exceptions). There is simply no other way to go about it in a way that is functional, and MMO's are about how well they function when played as functional systems beget a more consistent entertainment value.
I'm interested to see if we will have some honest adjustments, or if Yoshi will go the way of Tanaka and knee-jerk an even worse system partially out of spite for negative feedback of any kind.
^ Agreed to be honest, I am not trying to be holier than thou here, as im out power levelling right now, and I also did the leve thing back pre patch, but the problem I have is that the majority of the people up in arms have already done Levinshower and Dunesfolk to the death, and judging by alot of the posters Pads Profiles, the amount of leves completed vs the characters progress seems waaaaay out of balance, if they did it all legitimately.
I am not using this as a new stage of the argument, but more of the fact that when you have your exploit, you are fine, but when we have ours, you are unhappy, because you can no longer take advantage of it, and think everyone should be tarred by the same brush you tarred yourself with.
Anyways this debate staled so many pages ago, and multiple threads back. We have our possible answer, and it really does not need to go on any further. It's boring.
Gridanias getting a remodel, go tantrum about that now.
i just hope they change the penalty when high lvls are involved instead of getting rid of the much better claiming system.
If they change the claiming system back that would be a big step back imo and take away the fun. (before you sometimes fought more mobs at a time (aggro or aoe by mistake) and just got xp for one of the mobs, that was retarded.
I don't know what is so hard about that issue (issue is more difficult to handle...): Give penalties if higher players are involved and give us lvl sync instead so ppl can play together if they are higher. This way ppl cant do powerleveling the way they are doing now.
Again, a troll isn't someone who disagrees with you, nor are they someone who defames you, the simple definition of a troll is someone who adds nothing to a thread, with the clear intent to derail it.
I have shown a clear passion for the game and my views, whereas you took it upon yourself to whisper me ingame about some very horrific things. I like to discuss things, but when they go so far round the houses and begin to repeat, it is either time to change, or time to close.
As a gamer, I like my games to be games, not grindfests, and definately not built on the whims of childish minds.
Call me what you will, I simply lost the ability to care pages back. Just a shame again that your whining defaulted over mine in this case.
Or, someone who makes a comment to get a rise out of you.
Do you not have the capacity to forgive? I had no idea it would offend you, and I have apologized numerous times. Here, I'll do it again:
I am genuinely sorry.
"On the whims of childish minds."
You just did it again, check your choice of words. If you don't care who you defame, fine.
And if you didn't care, you wouldn't keep responding. It would be below you to, sire.
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whims of childish minds.
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I like my games to be games
childish is as childish does~Quote:
your whining
Seems to me that you're just looking for someone to blame.
Giving up. This is the most pointless argument I have taken part in today.
Issac, just remember the first thing I said to you ingame.
I'm just sad that all the people with no lives are gonna have all fighting classes to 50 before I even get a chance to try this broken PL system out :(
You know what I mean, about me being an ass on forums. To tell you why, I spend my working day saying things like "That IS a great idea, you should really work on it and submit it as feedback" or "No no, your request isn't stupid at all, im of course happy to help you" and various other pandering statements to morons.
At least here I can be honest about a game, and about the people playing it, with no professional ramifications. So yes, I am rude and harsh on these forums, but it is only because I cannot be at work, where I have to force myself to make out that I think the stuff I get presented daily is worth anything.
I know the feeling, bro. Customer Service is a really crappy place to be. And this confirms what I suspected your job was from your previous comment in-game.
It's why I blew off work in the end, after 3 years there I snapped. Now I want to do something else from home. Maybe email support, at least you can filter caps. :p
Balance is impossible to find because I'm sure if they made it difficult to gain exp again people will back on the forums with new threads with the same thread, same name. Except it will be in reverse, Oh Exp is so hard to get.. KOREAN GRIND!!!!!!
If a friend/family members wanted to perhaps try this game and ask you to power level them would your response to those people be? "No, your a scum of the earth, level like I did tedious endless suffering!".
I agree with the seperate servers which was suggested so that the people that like to suffer should be given the game release exp system:).
Oh you killed a level 50 mob! you gained 0 exp.. Sorry you weren't lucky enough to gain exp. This would also mean that you gain Exp through using skills and healing would give no exp so it would be awesome...
Conjurer : No using skills, also I'm not healing anyone since that gives me no exp make this monster live as long as possible so we can get max exp benefits!.... Ah the Good ol' Days...
Glad your starting to work out my role :) - I hope you see that my harsh attitude is through years of being weathered by honest to god absolute morons. Like the real bottom of the barrel brainless that make me wonder how they dress themselves in the morning. (I can't directly say what I do, but it is customer service related).
The difference with me though, is that the job I am in is one step on the career ladder away from my dream job, and im currently being considered for it, which means goodbye forever to having to act like I care to the general publics piddly little non-issues, and hellooooo job I have wanted since I can remember.
Joeking, this is a formal request to change your sig. Creeps me the HELL out.
Isn't that from Goosebumps? That short-lived TV run?
you can still PL with the claim system intact, so what the purpose of taking the claim system away? No claim system causes a big mess when you have a multiple PTs in one area killing groups of mobs. Sometimes you end up help the other PTs out by mistake.
so this is what yashida really thinking. he still think PL is good. well, fine he decide to take game to this direction. whateve, i don't aggree his vision any more. bye-bye ffxiv. good luck to those who still enjoy the game. have funQuote:
Power leveling is viewed very differently from player to player, and I still stand by my stance that it should be allowed to a certain extent to bridge the gap between long-time players and newer players. This is because I see it as an act of volunteering, in which the power leveling players are willing to give up their time to help out their friends or family members.
Yeah I think they're just gonna have to let what will be alone. There are people completing missions, leveling new jobs, etc. etc. Rolling back the server would result in a lot of unrelated progress being rolled back as well.. which would cause an even greater uproar than the PL'ing itself.
Lesser of two evils, in other words.
I'm just glad to "hear" that they're aware of the issue, that it's not intended, and that it's going to be addressed.
It will be interesting to see how many rage threads are started about "xp being nerfed" and people quitting because of it once that happens. There are people out there who seriously think 1-50 inside of a day is perfectly valid and acceptable and will likely be pretty pissed when they can't do it anymore. I'll have my popcorn ready :).
Anyway, I think a number of the people obsessed with getting to level 50 as fast as possible, at whatever cost, are going to be basically running themselves out of the game that much faster. It happens in every MMO, no matter how much content there is waiting for them at level cap. It certainly will be no exception here.
In every MMO, there's a group of players who hit level cap ASAP. They burn through all the content. They get bored. They complain on the forums about "lack of content". They leave for some new MMO. They repeat exactly the same thing all over again.
Meanwhile, those of us taking in the sights, enjoying the content and just enjoying the journey (which is becoming more and more entertaining with each patch they release), will be contentedly making progress and having fun.